Audio Evolution Mobile Studio v.1.1.6 Released – Support For Cloud Sync/Back-up & More

SYNTH ANATOMY uses affiliation & partner programs (big red buttons) to finance a part of the activity. If you use these, you support the website. Thanks! 

David Wentzler released today a new update for the DAW Audio Evolution Mobile Studio for iPad. It includes new features, improvements and bug fixes.

Available here: Audio Evolution Mobile Studio v.1.1.6

Record your ideas on the go or create entire music productions from scratch, we’ll leave it up to you! This app is a portable multitrack audio and MIDI recording studio featuring virtual instruments, editing with unlimited undo/redo, mixing, real-time effects, automation and much more!

What’s New in Version 1.1.6

  • Added support for cloud sync/back-up using Google Drive
  • Long-tapping the instrument selection button will switch to the IAA interface when an IAA instrument is selected
  • Added ‘Edit’ button to virtual keyboard for IAA instruments to switch to the IAA interface
  • Drum pattern track can now be zoomed
  • Solved issues with audio unit v3 effects
  • Solved issue with IAA effect
  • Solved an issue with reading compressed formats
  • Solved an issue where some AUv3 audio units would not load (for example, the Rough Rider)
  • Pasting MIDI clips such that a new track would be created caused an exception. Solved.
  • Muting a AUv3 instrument track could cause noises or a heavy CPU load. Solved.
  • Disconnecting a headset or USB audio interface would erroneously reset the input of an AudioBus track. Solved.
  • Moving the volume faders and EQ sliders could cause zipper noise. Solved.
  • The trigger area of the parameter buttons in the Toneboosters EQ were too small, making them hard to hit on iPhone’s. Solved.
  • Moving the Volume, EQ, Fx Send, Panning or MIDI velocity slider slowly would pop up a menu which could be irritating. Double-tapping now pops up the menu instead.
  • Added links to video tutorials, Facebook and Twitter pages to More menu
  • Solved issue with sample rate conversion on import
  • On failure of setting the hardware sample rate, the app will now use resampling to be able to play/recording your project in any situation
  • Solved an issue where loading an audio file that was zoomed in to more than 256 pixels per second would not display
  • Plugging in/out headphones or a USB audio device while monitoring could cause a large delay and CPU usage. Solved.

Available here: Audio Evolution Mobile Studio v.1.1.6

Be the first to comment

Leave a Reply

Your email address will not be published.


*